We’ve posted a new version of the RFG. In this version, there are two tabs on the force builder. One is a quick look at the randomly created force, the other tab is a detailed view of the force. The detailed force can be saved as an HTML document.
This paves the way for us to expand RFG in the future, including using images as well as notes. You can get the random force generator from the resources page.
We’ve made a change the the way the RFG works, using weights instead of single entries. This clears up the interface for more complex lists without the previously required repetition that “Duplicate Down” used. Previous lists will work just fine, but when you load them, they will be modified with the correct weight (1) for all items. You might want to revise your lists from:
1: Infantry
1: Infantry
1: Infantry
1: Armor
to
3: Infantry
1: Armor

We’ve just completed a simple random force generator utility that a lot of players will find useful. You simply create an RForce file with our force generator utility and then load up all the RForce files you want to create a random army list. Extremely simple yet wildly flexible. In the screenshot, we’ve included scenario data as an RForce file. The sky is the limit with this little utility. You can get it from our main page at racingspidergames.com